Random Generators

Bitmap Generator

Bumuo ng pixel art at bitmap patterns para sa games at design

Dimensions
Style
Preview
Pattern Information

Pattern Types:

  • Random: Pure random pixel placement
  • Noise: Smooth noise-based patterns
  • Cellular: Cave-like organic structures
  • Gradient: Radial color transitions

Use Cases:

  • Game sprites and textures
  • Pixel art creation
  • Pattern design
  • Digital art assets
Frequently Asked Questions

What resolution should I use for game sprites?

For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.

Can I edit the generated bitmap?

The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.

Which pattern type should I choose?

Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.

How do I use these in my game engine?

Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.