Bitmap Generator
Genereer pixel art en bitmap patronen voor games en ontwerp
Afmetingen
Stijl
Voorbeeld
Patroon Informatie
Patroon Types:
- • Willekeurig: Puist willekeurige pixel plaatsing
- • Noise: Soepele noise-gebaseerde patronen
- • Cellular: Cave-achtige organische structuren
- • Gradient: Radiale kleur overgangen
Gebruiksscenario's:
- • Game sprites en texturen
- • Pixel art creatie
- • Patroon ontwerp
- • Digitale art assets
Frequently Asked Questions
What resolution should I use for game sprites?
For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.
Can I edit the generated bitmap?
The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.
Which pattern type should I choose?
Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.
How do I use these in my game engine?
Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.