Random Generators

Bitmap Generator

Genereer pixel art en bitmap patronen voor games en ontwerp

Afmetingen
Stijl
Voorbeeld
Patroon Informatie

Patroon Types:

  • Willekeurig: Puist willekeurige pixel plaatsing
  • Noise: Soepele noise-gebaseerde patronen
  • Cellular: Cave-achtige organische structuren
  • Gradient: Radiale kleur overgangen

Gebruiksscenario's:

  • Game sprites en texturen
  • Pixel art creatie
  • Patroon ontwerp
  • Digitale art assets
Frequently Asked Questions

What resolution should I use for game sprites?

For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.

Can I edit the generated bitmap?

The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.

Which pattern type should I choose?

Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.

How do I use these in my game engine?

Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.