Pembuat Bitmap
Hasilkan seni piksel dan corak bitmap untuk permainan dan reka bentuk
Dimensi
Gaya
Pratonton
Maklumat Corak
Jenis Corak:
- • Rawak: Penempatan piksel rawak tulen
 - • Noise: Corak berdasarkan hingar licin
 - • Cellular: Struktur organik seperti gua
 - • Gradient: Peralihan warna radial
 
Kes Gunaan:
- • Sprite permainan dan tekstur
 - • Seni piksel
 - • Reka bentuk corak
 - • Aset seni digital
 
Frequently Asked Questions
What resolution should I use for game sprites?
For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.
Can I edit the generated bitmap?
The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.
Which pattern type should I choose?
Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.
How do I use these in my game engine?
Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.