Generatore di Bitmap
Genera arte pixel e motivi bitmap per giochi e design
Dimensioni
Stile
Anteprima
Informazioni sul Motivo
Tipi di Motivo:
- • Casuale: Posizionamento casuale puro dei pixel
- • Noise: Motivi basati su rumore fluido
- • Cellular: Strutture organiche simili a grotte
- • Gradient: Transizioni di colore radiali
Casi d'Uso:
- • Sprite e texture per giochi
- • Creazione di arte pixel
- • Design di motivi
- • Asset digitali per l'arte
Frequently Asked Questions
What resolution should I use for game sprites?
For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.
Can I edit the generated bitmap?
The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.
Which pattern type should I choose?
Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.
How do I use these in my game engine?
Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.