Générateur de Bitmap
Générer du pixel art et des motifs bitmap pour les jeux et le design
Dimensions
Style
Aperçu
Informations sur le Motif
Types de Motifs :
- • Aléatoire: Placement de pixels purement aléatoire
- • Noise: Motifs basés sur du bruit lisse
- • Cellular: Structures organiques semblables à des grottes
- • Gradient: Transitions de couleurs radiales
Cas d'Usage :
- • Sprites et textures de jeu
- • Création de pixel art
- • Design de motifs
- • Ressources d'art numérique
Frequently Asked Questions
What resolution should I use for game sprites?
For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.
Can I edit the generated bitmap?
The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.
Which pattern type should I choose?
Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.
How do I use these in my game engine?
Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.