Random Generators

Générateur de Bitmap

Générer du pixel art et des motifs bitmap pour les jeux et le design

Dimensions
Style
Aperçu
Informations sur le Motif

Types de Motifs :

  • Aléatoire: Placement de pixels purement aléatoire
  • Noise: Motifs basés sur du bruit lisse
  • Cellular: Structures organiques semblables à des grottes
  • Gradient: Transitions de couleurs radiales

Cas d'Usage :

  • Sprites et textures de jeu
  • Création de pixel art
  • Design de motifs
  • Ressources d'art numérique
Frequently Asked Questions

What resolution should I use for game sprites?

For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.

Can I edit the generated bitmap?

The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.

Which pattern type should I choose?

Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.

How do I use these in my game engine?

Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.