Bitmap-Generator
Generieren Sie Pixelkunst und Bitmap-Muster für Spiele und Design
Abmessungen
Stil
Vorschau
Musterinformationen
Mustertypen:
- • Zufällig: Rein zufällige Pixelplatzierung
- • Noise: Weiche, rauschbasierte Muster
- • Cellular: Höhlenartige organische Strukturen
- • Gradient: Radiale Farbübergänge
Anwendungsfälle:
- • Spiel-Sprites und Texturen
- • Pixelkunst-Erstellung
- • Musterdesign
- • Digitale Kunstassets
Frequently Asked Questions
What resolution should I use for game sprites?
For retro-style games, 16x16 or 32x32 pixels work well. For modern pixel art, consider 64x64 or larger. The download scales each pixel to 20x20 for crisp results.
Can I edit the generated bitmap?
The downloaded PNG can be edited in any image editor. Use the generated bitmap as a starting point and refine it manually for your specific needs.
Which pattern type should I choose?
Random for pure noise, Cellular for organic cave-like structures, Gradient for smooth transitions, and Perlin Noise for natural-looking textures.
How do I use these in my game engine?
Import the PNG files directly into Unity, Godot, or other engines. Set the import settings to "Point" filtering to maintain the pixelated look.